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YuGiOh Ancient Prophecy Common Fossil Dig ANPR-EN062

YuGiOh Ancient Prophecy Common Fossil Dig ANPR-EN062

Add 1 Level 6 or lower Dinosaur-Type monster from your Deck to your hand.

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YuGiOh Ancient Prophecy Common Fossil Dig ANPR-EN062

YuGiOh Ancient Prophecy Common Fossil Dig ANPR-EN062

Add 1 Level 6 or lower Dinosaur-Type monster from your Deck to your hand. more

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YuGiOh Ancient Prophecy Common Ancient Leaf ANPR-EN061

YuGiOh Ancient Prophecy Common Ancient Leaf ANPR-EN061

If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards. more

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YuGiOh Ancient Prophecy Common Sunny Pixie ANPR-EN002

YuGiOh Ancient Prophecy Common Sunny Pixie ANPR-EN002

Light. Spellcaster/Tuner. Level 1. 300/400. If this card is sent to the Graveyard for the Synchro Summon of a LIGHT Synchro Monster, gain 1000 Life Points. more

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YuGiOh Ancient Prophecy Common Fishborg Blaster ANPR-EN027

YuGiOh Ancient Prophecy Common Fishborg Blaster ANPR-EN027

Water. Fish/Tuner. Level 1. 100/200. If you control a face-up level 3 or lower WATER monster, you can discard 1 card to Special Summon this card from your Graveyard. If this card is used as a Synchro Material Monster, the other Synchro ... more

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YuGiOh Ancient Prophecy Common Battle of the Elements ANPR-EN075

YuGiOh Ancient Prophecy Common Battle of the Elements ANPR-EN075

Description coming soon... more

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YuGiOh Ancient Prophecy Common Shark Cruiser ANPR-EN028

YuGiOh Ancient Prophecy Common Shark Cruiser ANPR-EN028

Water. Fish/Effect. Level 5. 1800/2200. If this face-up card is destroyed by your opponent's card effect, you can Special Summon up to 2 level 4 or lower WATER monsters from your Deck. more

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YuGiOh Ancient Prophecy Common Pixie Ring ANPR-EN065

YuGiOh Ancient Prophecy Common Pixie Ring ANPR-EN065

If you control 2 or more Attack Position monsters, your opponent cannot select your monster(s) with the lowest ATK as an attack target. more

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YuGiOh Ancient Prophecy Common At One With the Sword ANPR-EN079

YuGiOh Ancient Prophecy Common At One With the Sword ANPR-EN079

Activate only if the only monster you control is a face-up "X-Saber" monster. After activation, this card becomes an Equip Card; equip it to the "X-Saber" monster you control. It gains 800 ATK. If the equipped monster ... more

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YuGiOh Ancient Prophecy Common Genetic Woman ANPR-EN030

YuGiOh Ancient Prophecy Common Genetic Woman ANPR-EN030

Wind. Psychic/Effect. Level 4. 1700/1200. Activate by paying 1000 Life Points, and by selecting 1 of your removed from play Psychic-Type monsters. Add the selected monster to your hand. This effect can only be used once per turn. more

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YuGiOh Ancient Prophecy Common Sword of Sparkles ANPR-EN059

YuGiOh Ancient Prophecy Common Sword of Sparkles ANPR-EN059

Equip only to a face-up "X-Saber" monster. If it destroys a monster of your opponent's by battle, you can destroy 1 card your opponent controls. Also, by Tributing 1 monster, return this card in your Graveyard to the top of your ... more

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YuGiOh Ancient Prophecy Common Morphtronic Magnen Bar ANPR-EN007

YuGiOh Ancient Prophecy Common Morphtronic Magnen Bar ANPR-EN007

Earth. Thunder/Effect. Level 1. 100/100. While in Attack Position: Once per turn, if you control exactly 2 other face-up Attack Position monsters, and no additional monsters,this card gains the combined ATK of the other two monsters until ... more

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YuGiOh Ancient Prophecy Common Rekindling ANPR-EN060

YuGiOh Ancient Prophecy Common Rekindling ANPR-EN060

Special Summon as many FIRE monsters with 200 DEF from your Graveyard as possible. The monsters Special Summoned by this effect are removed from play during the End Phase. more

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YuGiOh Ancient Prophecy Common Depth Amulet ANPR-EN070

YuGiOh Ancient Prophecy Common Depth Amulet ANPR-EN070

When an opponent's monster declares an attack, you can discard 1 card from your hand to the Graveyard and negate the attack. This card is destroyed during your opponent's 3rd End Phase after activation. more

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YuGiOh Ancient Prophecy Common Armored Axon Kicker ANPR-EN029

YuGiOh Ancient Prophecy Common Armored Axon Kicker ANPR-EN029

Earth. Psychic/Effect. Level 6. 2200/1800. If you control a face-up Psychic-Type monster, you can Normal Summon this card without Tributes. If this card destroys a monster by battle, take damage equal to half the ATK of the destroyed ... more

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YuGiOh Ancient Prophecy Common Imperial Custom ANPR-EN067

YuGiOh Ancient Prophecy Common Imperial Custom ANPR-EN067

Face-up Continuous Trap Cards cannot be destroyed, expect "Imperial Custom". You can control only 1 face-up "Imperial Custom". more

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YuGiOh Ancient Prophecy Common Shiny Black C ANPR-EN024

YuGiOh Ancient Prophecy Common Shiny Black C ANPR-EN024

Earth. Insect/Effect. Level 1. 200/500. When 1 Synchro Monster is Special Summoned to your opponent's side of the field, you can remove from play this card from your Graveyard to destroy that 1 Synchro Monster. more

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YuGiOh Ancient Prophecy Common Slip of Fortune ANPR-EN069

YuGiOh Ancient Prophecy Common Slip of Fortune ANPR-EN069

Activate only when your opponent's monster declares an attack targeting a monster. Negate the attack and remove from play the attack target monster until the next Standby Phase. more

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YuGiOh Ancient Prophecy Common Koa'ki Meiru Boulder ANPR-EN018

YuGiOh Ancient Prophecy Common Koa'ki Meiru Boulder ANPR-EN018

Earth. Rock/Effect. Level 4. 1200/1000. When this card is destroyed by battle and sent to the Graveyard, you can add 1 "Iron Core of Koa'ki Meiru" or a Level 4 or lower "Koa'ki Meiru" monster from your Deck to your hand. more

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YuGiOh Ancient Prophecy Common Fairy Wind ANPR-EN066

YuGiOh Ancient Prophecy Common Fairy Wind ANPR-EN066

Destroy all other face-up Spell and Traps on the field. Both players take damage equal to the total number of cards destroyed by this effect x 300. more

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YuGiOh Ancient Prophecy Common Sunlight Unicorn ANPR-EN003

YuGiOh Ancient Prophecy Common Sunlight Unicorn ANPR-EN003

Light. Beast/Effect. Level 4. 1800/1000. Once per turn, during your Main Phase, you can reveal the top card of your Deck. If it is an Equip Spell Card, add it to your hand. If it is not, place it on the bottom of your Deck. more

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